In this dense podcast episode of Design a Game we interview Marco Matarazzo of Hex Keep, an Italian videogame company that is creating Gates of Horizon, a science fiction themed, play – against – aliens “Massively multiplayer online role-playing game” – MMORPG.
One of the most interesting themes discussed is the richness of the game design and the refined technology involved: the game is for a large audience, involves strategy, resource management, engineering, fighting and more.
Here is the podcast:
Hex Keep DAG POD
One news is that a playable prototype of the game will be available online before launching the second attempt at “kickstarting” the game.
Here is some game art:
Learn more about Gates of Horizon here: