Goscurry: from sadism to poetry – DAG pod 13

Goscurry the gameIn this relaxed and delightful episode of Design a Game podcast we talk with Daniele Giardini, the creator of Goscurry.

We talk about game inspiration and design, game balancing, Unity development, the decline of 3D in games, camera usage and more. [Read more…]

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Curating Poetic Games

M&D-logo-squareJust a note: I’m curating a Facebook page on games with a poetic language, be it in terms of visuals, story, gameplay: see it here https://www.facebook.com/poeticgames

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