the game design experience

Football Drama: new trailer, inching closer to beta

Football Drama: a managerial, narrative & weird football game

We just published a new Football Drama trailer on Steam and Youtube. In the last few months, we have improved Football Drama along several dimensions: - Mechanics: The card element of the gameplay has been clarified and "card … [Read more]

Designing More Charming Game Dialogues

Football Drama new layouts

Here is a Gamasutra post Direction Tools For Your Game's Dialogues and a new video where we present several ideas for improving a game's dialogue user interfaces. Hope these examples are useful :-) … [Read more]

Why Humans Love Football?

Dalì on train stations

In this video, we bring you on a journey through football and its surrounding universe and stories. In a trip through novels, poems, movies we meditate and wonder about football's nature. This exploration is a way to explain why we believe … [Read more]

Football Drama: a playable version ready for Milan Games Week

Football Drama is a narrative / managerial game of Football currently in advanced development. We are presenting a playable version of the first part of the game at Milan Games Week (October 5-7, 2018) at the indie booth. For this event we completed … [Read more]

Football Drama: our first own game is coming!

Football Drama Banner

A football game about poets & crooks A football game with a real narrative? That navigates the composite universe of football, poetry, sweat, bad management and nonsense? Yes, it's coming: called Football Drama, here is the "Choices" … [Read more]

Museum Digital Transformation: Talk And Workshop Materials

Designing an applied game for your museums - booklet

Museums are research institutions that often have a multi dimensional mission: research, preserve, teach, communicate. Digital tools can sometimes help in maintaining this mission: how and when has been the topic of the conference and set of … [Read more]

Getting Google Sheet Data Updates In Unity

Google sheet sample data

Separating data from Unity code is one of the main ways to keep your project maintainable and resistant to change. Anyone who has experience in game development knows how quick iteration in a constantly changing universe is a necessary part of the … [Read more]

How to get “share on social” in Unity

I'm writing this post because a reference solution for how to create a Unity button that allows to "share on social" text and images, opening the default "pick a social" screen on mobile apps does not seem to be sufficiently indexed, so my colleague … [Read more]

My Games Of The Year 2017

GOTY 2017

With Daniele Giardini we wrote our GOTY lists here. They are almost totally disjoint! :D … [Read more]

Presenting A Board-game On Platform Cooperativism

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I've posted on Gamasutra the full story of creating Coops & Dragons, a board game on platform cooperativism which is free and available on Github. I also published a "how to play "video: … [Read more]