I’ve posted on Gamasutra the full story of creating Coops & Dragons, a board game on platform cooperativism which is free and available on Github.
I also published a “how to play “video:
I’ve posted on Gamasutra the full story of creating Coops & Dragons, a board game on platform cooperativism which is free and available on Github.
I also published a “how to play “video:
We just created a web page which lists the main applied games we created in the last four years. These are all playable, either as direct link in the page or by requesting a link, for games unreleased or still in private beta.
We learned about game design, development and domain modelling from each project. Each game has been effective in some application, and we thank all the people we worked with that made this possible. Learning from many and always new mistakes, we refined our process along the way.
We now cover all aspects of creating applied games, from creating a concept, to domain modelling with the field experts, to mechanics and multi platform release.
We worked with museums, research centres, private companies, NGOs – always with people with specific, refined knowledge and expertise, focusing the game design process on their core knowledge. This process generates original, unique game play experiences.
I hope you will work with us to create more games, using this wonderful medium for making learning complex topics a more accessible and universal experience.
Design A Game is a site on game design and development. It is curated by Pietro Polsinelli, who is a game designer and developer. See all his works here.
Here you find the site dedicated to Pietro's book on applied games: Explaining With Games.
Copyright © 2024 Pietro Polsinelli